Showing posts with label iExperience. Show all posts
Showing posts with label iExperience. Show all posts

Monday, November 23, 2015

Ashmira, Jessica, Johanna and Divya's Trash to Flash Learning Story



Learners: Ashmira, Jessica, Johanna & Divya     
Learning Coach: T.Dillner           Date: Term 4, Week 6-10
Learning Area: iExperience - Technology
Learning Observed and Vision Principles
In the second half of Term 4, all of the OrmPS learners have been participating in Trash to Flash - turning old used items into something new and usable.
All of the LH1 learners began this journey by spending time looking on the LH1 Pinterest account. Everyone selected a category that they were the most interested in.
Ashmira, Jessica, Johanna and Divya all selected Girls Fashion. They were curious about making an infinity scarf out of old t-shirts. However, before they could make this, they had to go through a test run with the Design Thinking Process. As a group, all of the Girl’s Fashion and Pets & Animals learners made ladybug fridge magnets.
The girls then took the template we used as a larger group and the personalised it to their infinity scarf creation, demonstrating their capability with understanding the design process. Collaboratively, they shared this template and filled it in on Google Slides.  
Evidence of learning
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Ashmira, Jessica, Johanna and Divya with Neha, Taanvi and Jahnavi with their prototype Ladybird Magnets.

The infinity scarf Design Thinking Process presentation.
Next Learning Steps
  • Add some photos to your blog of your final creation in Week 10.
  • Reflect on how successful your planning was, as well as how well you felt your final product turned out.
  • Make another prototype showing changes and improvements to the design.


Monday, September 21, 2015

Johanna and Divya's 3D Printing Learning Story


Learners: Divya & Johanna    Learning Coach: T.Dillner           Date: 21.9.15
Learning Area: Technology - 3D Printing
Learning Observed
Divya & Johanna chose to participate in 3D Printing during iExperience during Week 7-10 this term. We initially learnt about the Thinker’s Key called ‘BAR’. BAR stands for Bigger, Add, Replace. To practise, the learners had to pick either a pen, lunch box or tennis racquet to make a feature bigger, add to the item and replace something. The learners had as much creative license as they needed and then they reflected on how functional the item had become - could it still be used for its original purpose?
The next stage was to come up with an item that we use at school and repeat the BAR process. Divya & Johanna decided to replace the cubbies the learners keep their bags in. They designed and created a locker large enough to sit in!
Divya & Johanna had to use the website TinkerCad to design their new and improved locker. They had to use the pre-existing shapes to form their 3D model which was then printed out by our LH1 3D printer.
After analysing their printed model, the girls were able to write a description about who would use it, why they designed it and what its features were. They also spent some time reflecting on improvements and redesigning it on TinkerCad to show these changes.
Evidence of learning

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Key Competencies/Vision Principles
Divya & Johanna were collaborative during this process by sharing ideas and coming up with other ways to show creativity (Thinking, Participating & Contributing). They demonstrated curiosity by engaging with the entire technology process of designing, making, redesigning and evaluating. Divya & Johanna were connected as they were able to show their learning in three different mediums (paper, digital and printed model). The girls also showed capability at presenting their learning to other people in the 3D printing group (see photo above).
Next Learning Steps
  • Complete the second design on TinkerCad and print if time allows.
  • Use the 3D printer as a component of an iExplore.
  • Create a video/animation to teach other learners how to use TinkerCad.


Monday, June 29, 2015

Johanna's iExperience Learning Story


Learner: Johanna    Learning Coach: T.Dillner           Date: 22.5.15
Learning Area: iExperience - Social Science
Learning Observed
We have recently been learning about Maori culture. This iExperience session was around how the Maori people lived in a Pa before the Europeans arrived.
Using the teaching, diagrams and photos, the learners had to sketch their own interpretation of a Maori Pa. It had to be labelled, showing fences and buildings.
Johanna drew an accurate representation of a Maori Pa by drawing it on a hilltop and beside the sea for defense and safety. She had spiral fences that were staggered up the hilltop for warriors to fight against intruders.
Evidence of learning
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Key Competencies/Vision Principles
Johanna was showing capability by including all the necessary features of a Pa. She transferred the learning from the teaching session to her own knowledge and this was represented in her drawing (Thinking). Johanna worked well on her own (Managing Self) and connected with how living conditions have changed over time.
Next Learning Steps
  • Use colour to add definition and detail to the drawing.
  • Take her learning one step further and construct a model during iExplore.